fix: match window title and executable name
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@@ -106,7 +106,7 @@ static Shader load_shader_from_file(const char *vs_path, const char *fs_path) {
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}
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static const char* get_window_title() {
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return getenv("DEBUG") != NULL ? "pihkaal-wallpaper-debug" : "pihkaal-wallpaper";
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return getenv("DEBUG") != NULL ? "pkl-wallpaper-debug" : "pkl-wallpaper";
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}
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static char* get_hyprland_socket_path() {
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