341 lines
7.5 KiB
Vue
341 lines
7.5 KiB
Vue
<script setup lang="ts">
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import * as THREE from "three";
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import { useIntervalFn, useLocalStorage } from "@vueuse/core";
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import gsap from "gsap";
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const store = useSettingsStore();
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const achievements = useAchievementsStore();
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const confirmationModal = useConfirmationModal();
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const { onRender } = useScreen();
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const { assets: atlas } = useAssets();
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const assets = atlas.images.settings.bottomScreen;
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const highScore = useLocalStorage("snake_high_score", 0);
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const BOARD_SLIDE_OFFSET = 96;
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const BOARD_SLIDE_DURATION = 0.25;
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const TEXT_FADE_DURATION = 0.15;
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const SCORE_OFFSET = -20;
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const SCORE_DURATION = 0.167;
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const isAnimating = ref(true);
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const intro = reactive({
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boardOffsetY: BOARD_SLIDE_OFFSET,
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boardOpacity: 0,
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textOpacity: 0,
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scoreOffsetY: SCORE_OFFSET,
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});
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const animateIntro = async () => {
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isAnimating.value = true;
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await gsap
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.timeline()
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.to(
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intro,
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{ boardOffsetY: 0, duration: BOARD_SLIDE_DURATION, ease: "none" },
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0,
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)
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.to(
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intro,
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{ boardOpacity: 1, duration: BOARD_SLIDE_DURATION, ease: "none" },
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0,
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)
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.to(
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intro,
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{ textOpacity: 1, duration: TEXT_FADE_DURATION, ease: "none" },
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BOARD_SLIDE_DURATION,
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)
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.to(
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intro,
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{ scoreOffsetY: 0, duration: SCORE_DURATION, ease: "none" },
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BOARD_SLIDE_DURATION + TEXT_FADE_DURATION,
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);
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isAnimating.value = false;
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};
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const animateOutro = async () => {
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isAnimating.value = true;
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await gsap
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.timeline()
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.to(
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intro,
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{
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boardOffsetY: BOARD_SLIDE_OFFSET,
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duration: BOARD_SLIDE_DURATION,
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ease: "none",
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},
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0,
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)
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.to(
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intro,
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{ boardOpacity: 0, duration: BOARD_SLIDE_DURATION, ease: "none" },
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0,
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)
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.to(
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intro,
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{ scoreOffsetY: SCORE_OFFSET, duration: SCORE_DURATION, ease: "none" },
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0,
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);
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};
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onMounted(() => {
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animateIntro();
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});
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const handleActivateB = async () => {
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if (isAnimating.value) return;
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switch (state.value) {
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case "alive": {
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state.value = "pause";
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confirmationModal.open({
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text: $t("settings.user.snake.quitConfirmation"),
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bLabel: $t("common.no"),
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aLabel: $t("common.yes"),
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onClosed: async (choice) => {
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if (choice === "A") {
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await animateOutro();
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store.closeSubMenu();
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} else {
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state.value = "alive";
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}
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},
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keepButtonsDown: (choice) => choice === "A",
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});
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break;
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}
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case "dead":
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case "waiting": {
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await animateOutro();
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store.closeSubMenu();
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break;
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}
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}
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};
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const handleActivateA = () => {
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if (isAnimating.value) return;
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switch (state.value) {
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case "alive": {
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state.value = "pause";
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confirmationModal.open({
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text: $t("settings.user.snake.restartConfirmation"),
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bLabel: $t("common.no"),
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aLabel: $t("common.yes"),
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onClosed: (choice) => {
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if (choice === "A") {
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spawn();
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} else {
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state.value = "alive";
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}
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},
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});
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break;
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}
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case "waiting": {
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spawn();
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break;
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}
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case "dead": {
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spawn();
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break;
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}
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}
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};
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const BOARD_X = 15;
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const BOARD_Y = 33;
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const BOARD_WIDTH = 13;
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const BOARD_HEIGHT = 8;
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const CELL_SIZE = 15;
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const CELL_PADDING = 1;
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const position = new THREE.Vector2();
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const direction = new THREE.Vector2();
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const nextDirection = new THREE.Vector2();
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const tail: THREE.Vector2[] = [];
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const food = new THREE.Vector2();
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let score = 0;
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const state = ref<"waiting" | "alive" | "pause" | "dead">("waiting");
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const randomFoodPos = (): THREE.Vector2 => {
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// can't spawn on the head or tail
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const occupiedPositions = [position, ...tail];
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const emptyPositions: THREE.Vector2[] = [];
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for (let x = 0; x < BOARD_WIDTH; x++) {
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for (let y = 0; y < BOARD_HEIGHT; y++) {
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const candidate = new THREE.Vector2(x, y);
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if (!occupiedPositions.find((part) => part.equals(candidate))) {
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emptyPositions.push(candidate);
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}
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}
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}
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return emptyPositions[THREE.MathUtils.randInt(0, emptyPositions.length - 1)]!;
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};
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const eat = () => {
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highScore.value = Math.max(highScore.value, score);
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food.copy(randomFoodPos());
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score += 1;
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if (score === 40) {
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achievements.unlock("snake_score_40");
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}
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};
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const die = () => {
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state.value = "dead";
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};
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const spawn = () => {
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state.value = "alive";
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score = 0;
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tail.length = 0;
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position.set(0, 0);
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direction.set(1, 0);
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nextDirection.set(1, 0);
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food.copy(randomFoodPos());
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};
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useIntervalFn(() => {
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if (state.value !== "alive") return;
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direction.copy(nextDirection);
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const previousPosition = position.clone();
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position.set(
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(position.x + direction.x + BOARD_WIDTH) % BOARD_WIDTH,
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(position.y + direction.y + BOARD_HEIGHT) % BOARD_HEIGHT,
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);
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if (!position.equals(previousPosition)) {
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if (tail.find((part) => part.equals(position))) {
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die();
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}
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tail.push(previousPosition);
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if (food.equals(position)) {
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eat();
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} else {
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tail.shift();
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}
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}
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}, 200);
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const cellToBoardPos = (pos: THREE.Vector2) => ({
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x: BOARD_X + CELL_SIZE + 1 + pos.x * (CELL_SIZE + CELL_PADDING),
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y: BOARD_Y + pos.y * (CELL_SIZE + CELL_PADDING),
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});
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onRender((ctx) => {
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assets.background.draw(ctx, 0, 0);
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ctx.save();
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ctx.globalAlpha = intro.boardOpacity;
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ctx.translate(0, intro.boardOffsetY);
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ctx.textBaseline = "top";
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ctx.font = "10px NDS10";
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// board
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assets.user.snakeBoard.draw(ctx, BOARD_X, BOARD_Y);
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if (state.value === "waiting") {
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ctx.globalAlpha = intro.textOpacity;
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ctx.fillStyle = "#fbfbfb";
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const text = $t("settings.user.snake.startPrompt");
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let x = 15;
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let y = 37;
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for (let i = 0; i < text.length; i += 1, x += 16) {
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while (text[i] === "\n") {
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x = 15;
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y += 16;
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i += 1;
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}
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ctx.fillText(text[i]!, x + 20, y);
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}
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} else {
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// food
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ctx.fillStyle = "#ff2020";
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ctx.fillRect(
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cellToBoardPos(food).x + 1,
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cellToBoardPos(food).y + 1,
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CELL_SIZE,
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CELL_SIZE,
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);
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// snake
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for (const part of tail) {
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ctx.fillStyle = state.value === "dead" ? "#991010" : "#20ff20";
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ctx.fillRect(
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cellToBoardPos(part).x + 1,
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cellToBoardPos(part).y + 1,
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CELL_SIZE,
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CELL_SIZE,
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);
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}
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assets.user.snakeHead.draw(
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ctx,
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cellToBoardPos(position).x + 1,
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cellToBoardPos(position).y,
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);
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}
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ctx.restore();
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});
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onRender((ctx) => {
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ctx.translate(0, intro.scoreOffsetY);
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drawButton(ctx, $t("settings.user.snake.score", { score }), 10, 2, 118);
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drawButton(
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ctx,
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$t("settings.user.snake.best", { best: highScore.value }),
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138,
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2,
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108,
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);
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}, 110);
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useKeyDown(({ key }) => {
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if (state.value !== "alive") return;
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const newDirection = direction.clone();
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switch (key) {
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case "NDS_UP":
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newDirection.set(0, -1);
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break;
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case "NDS_RIGHT":
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newDirection.set(1, 0);
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break;
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case "NDS_DOWN":
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newDirection.set(0, 1);
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break;
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case "NDS_LEFT":
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newDirection.set(-1, 0);
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break;
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}
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if (newDirection.clone().dot(direction) === 0) {
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nextDirection.copy(newDirection);
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}
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});
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defineOptions({ render: () => null });
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</script>
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<template>
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<CommonButtons
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:y-offset="confirmationModal.buttonsYOffset + store.submenuButtonsOffsetY"
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:b-label="$t('common.quit')"
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:a-label="state === 'waiting' ? $t('common.start') : $t('common.restart')"
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@activate-b="handleActivateB"
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@activate-a="handleActivateA"
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/>
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</template>
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