Files
pihkaal-me/app/pages/index.vue
2026-01-31 20:36:27 +01:00

125 lines
3.5 KiB
Vue

<script setup lang="ts">
import type { Screen as NDSScreen } from "#components";
type ScreenInstance = InstanceType<typeof NDSScreen>;
const { isReady } = useAssets();
const app = useAppStore();
const topScreen = useTemplateRef<ScreenInstance>("topScreen");
const bottomScreen = useTemplateRef<ScreenInstance>("bottomScreen");
const topScreenCanvas = computed(() => topScreen.value?.canvas ?? null);
const bottomScreenCanvas = computed(() => bottomScreen.value?.canvas ?? null);
const a = useAchievementsStore();
const keyToButton: Record<string, string> = {
ArrowUp: "UP",
ArrowDown: "DOWN",
ArrowLeft: "LEFT",
ArrowRight: "RIGHT",
d: "A",
s: "B",
z: "X",
q: "Y",
" ": "SELECT",
Enter: "START",
};
// events are dispatched from NDS.vue in 3d mode
// events are dispatched from here in 2d mode
// that's a bit dirty but who cares, there is a lot of dirty things going on here
// like who choose Nuxt to build such an app
useKeyDown((key) => {
if (app.settings.renderingMode === "3d") return;
const button = keyToButton[key];
if (button) {
window.dispatchEvent(
new KeyboardEvent("keydown", { key: `NDS_${button}` }),
);
}
// testing purpose only
if (key === "m") {
a.reset();
} else if (key === "o") {
for (const ach of ACHIEVEMENTS) {
a.unlock(ach.id);
}
} else if (key === "p") {
for (const ach of ACHIEVEMENTS) {
if (!a.isUnlocked(ach.id)) {
a.unlock(ach.id);
break;
}
}
}
});
useKeyUp((key) => {
if (app.settings.renderingMode === "3d") return;
const button = keyToButton[key];
if (button) {
window.dispatchEvent(new KeyboardEvent("keyup", { key: `NDS_${button}` }));
}
});
</script>
<template>
<LoadingScreen v-if="!isReady" />
<div v-else>
<TresCanvas
v-if="app.settings.renderingMode === '3d'"
window-size
clear-color="#181818"
>
<TresPerspectiveCamera :args="[45, 1, 0.001, 1000]" />
<TresAmbientLight />
<TresDirectionalLight />
<NDS
v-if="topScreenCanvas && bottomScreenCanvas"
:top-screen-canvas="topScreenCanvas"
:bottom-screen-canvas="bottomScreenCanvas"
/>
</TresCanvas>
<div
:style="{
visibility: app.settings.renderingMode === '3d' ? 'hidden' : 'visible',
}"
>
<div>
<Screen ref="topScreen">
<IntroTopScreen v-if="!app.booted" />
<HomeTopScreen v-else-if="app.screen === 'home'" />
<ContactTopScreen v-else-if="app.screen === 'contact'" />
<ProjectsTopScreen v-else-if="app.screen === 'projects'" />
<SettingsTopScreen v-else-if="app.screen === 'settings'" />
<GalleryTopScreen v-else-if="app.screen === 'gallery'" />
<AchievementsTopScreen v-else-if="app.screen === 'achievements'" />
<AchievementsNotification />
<CommonConfetti screen="top" />
</Screen>
</div>
<div>
<Screen ref="bottomScreen">
<IntroBottomScreen v-if="!app.booted" />
<HomeBottomScreen v-else-if="app.screen === 'home'" />
<ContactBottomScreen v-else-if="app.screen === 'contact'" />
<ProjectsBottomScreen v-else-if="app.screen === 'projects'" />
<SettingsBottomScreen v-else-if="app.screen === 'settings'" />
<GalleryBottomScreen v-else-if="app.screen === 'gallery'" />
<AchievementsBottomScreen v-else-if="app.screen === 'achievements'" />
<CommonConfetti screen="bottom" />
</Screen>
</div>
</div>
</div>
</template>