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319 Commits

Author SHA1 Message Date
801442f7e6 chore: update README
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2026-04-11 19:23:58 +02:00
12528688fe chore: update README
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2026-04-11 17:30:45 +02:00
620f22a08d feat(gallery): add images
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2026-04-11 00:56:33 +02:00
225dbf3473 chore: update LICENSE 2026-04-11 00:56:16 +02:00
b69af0ac3e feat: update cv
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2026-04-02 10:13:34 +02:00
55798b5490 feat: update title
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2026-03-16 13:49:43 +01:00
ab6e6200dc feat(loadingScreen): brighter text 2026-03-16 13:43:37 +01:00
d4e002a936 fix(settings/options): options-disabled image error
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2026-03-16 13:33:26 +01:00
5c0014ca61 fix(settings/clock/achievements): animation errors 2026-03-16 13:25:32 +01:00
085e5f20a9 feat(achievements): remove secret achievements and add new ones. also play sound only when notification comes up instead of instantly 2026-03-16 12:37:24 +01:00
0d580e7edf fix(settings/clock/achievements): remove animation when coming from achievemnts screen 2026-03-16 11:33:45 +01:00
fa73841098 fix(3d-nds): set camera to null when switching to 2d, don't check for lags before app is booted and lower fps threshold to 30 2026-03-15 17:44:43 +01:00
623401ca36 fix(settings/user/color): block interaction if modal is opened 2026-03-15 17:37:18 +01:00
da57605de9 feat(projects): update raylib-speedruns
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2026-03-11 21:56:08 +01:00
6fdeb6f9b4 chore: format
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2026-03-11 18:29:21 +01:00
bbe26d2fcf chore: update readme 2026-03-11 18:29:05 +01:00
63e04378bb feat(projects): update pihkaal.me link 2026-03-11 18:20:26 +01:00
5814ce439c feat(nds): display hints if user presses X while trying to press NDS_X (and other buttons)
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2026-03-11 00:41:58 +01:00
b3ffaf6794 fix(nds): use '← ↑ → ↓' for help text instead of 'Arrows'
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2026-03-11 00:36:14 +01:00
2758a6a8d7 fix(projects): non i18nized text 2026-03-11 00:24:29 +01:00
edd5322503 fix(assets): try to fix audio delay 2026-03-11 00:10:25 +01:00
ed2bafb8bd fix(projects): typo 2026-03-11 00:04:24 +01:00
aca60e08ed fix(fonts): add missing spanish and japanese glyphs 2026-03-11 00:04:15 +01:00
eb0b679cf5 beta -> main
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2026-03-01 22:28:18 +01:00
13b23faf67 fix(controls): side by side because volume was blocking achievements
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2026-03-01 22:22:30 +01:00
ae737bd8c2 fix(settings/user/snake): high score bug and achievement unlocking 2026-02-28 18:06:27 +01:00
5c58e5b654 chore: format 2026-02-27 20:36:26 +01:00
29e2c17127 feat(umami): setup 2026-02-27 20:11:53 +01:00
2fa529c361 feat(cv): add 2026-02-27 14:39:10 +01:00
26513a6173 fix(2d-nds): fix bottom screen shadow 2026-02-27 12:29:14 +01:00
74a58b3453 feat(2d-nds): intro animation 2026-02-27 12:17:53 +01:00
7dec37b758 fix(assets): use random hash for atlas 2026-02-27 10:22:44 +01:00
9aced057fe fix(i18n): fix some issues 2026-02-27 02:07:21 +01:00
f3a6928cd7 fix(nds): remove all top baselines 2026-02-27 02:03:48 +01:00
ed7397b46f feat(fonts): add more glyphs to nds7 2026-02-27 01:04:23 +01:00
b0baafb313 fix(i18n): add newlines in french achievements 2026-02-27 01:01:26 +01:00
a2b0314bd7 chore: format 2026-02-27 00:55:25 +01:00
2ac77bdb30 feat(projects): add translations 2026-02-27 00:54:22 +01:00
779884414e feat(fonts): nds39 ttf -> woff2 2026-02-26 23:26:26 +01:00
8de2bf9482 feat(fonts): add more glyphs 2026-02-26 23:19:01 +01:00
7e76d0bdda fix(settings/options/language): key not found because language wasn't loaded yet 2026-02-26 20:39:16 +01:00
637d043c19 feat(settings): update notifications texts to match reality 2026-02-26 20:38:47 +01:00
c0961daa1b feat(i18n): remove other languages for now, i'll translate everything later 2026-02-26 20:18:27 +01:00
7da690bd21 fix(nds): use fillTextHCentered instead of fillTextCentered (caused alignment issues in different langs) 2026-02-26 20:01:09 +01:00
774d4dacb6 feat(i18n): remove title in contact and i18nize the page titles 2026-02-26 19:55:24 +01:00
c1711de7c0 feat(i18): detect browser language and add French 2026-02-26 19:44:43 +01:00
7c69a4b5bc fix(i18n): typos 2026-02-26 15:11:42 +01:00
94d94fdef0 feat(nds): tweak animations durations 2026-02-26 14:58:46 +01:00
3c80db115f chore(gallery): remove a photo 2026-02-26 13:21:54 +01:00
d9b66624a2 fix(gallery): sometimes, in 2d mode, scale wasn't animated in the transition 2026-02-26 12:27:54 +01:00
1476aee24e feat(gallery): tweak padding on smaller screens 2026-02-26 12:17:04 +01:00
7cced930d6 fix(3d-nds): lag modal was stealing the keys 2026-02-26 12:05:13 +01:00
0cb1f4a5ff fix(nds): hide help button on smaller devices 2026-02-26 11:47:28 +01:00
02e00b170a fix(assets): use audio context instead of cloning HTMLAudioElement 2026-02-26 11:21:23 +01:00
6995cde01f fix(3d-nds): wrong lag detection 2026-02-26 00:05:57 +01:00
2c59e149c3 fix(nds): input fighting 2026-02-25 23:57:37 +01:00
65a2e45b23 feat(nds): add whoosh effect for nds 3d animation and for the gallery transition 2026-02-25 23:36:29 +01:00
3c791d6185 refactor(nds): normalize local storage keys 2026-02-25 23:10:19 +01:00
fae1cdce26 feat(gallery): repair photo dates 2026-02-25 23:06:37 +01:00
ece1acf6bd fix(gallery): missing page title if navigating directly to /gallery 2026-02-25 23:05:12 +01:00
0ea778bd16 feat(settings): add instructions for 2048 and Snake in the notification 2026-02-25 22:26:49 +01:00
d4258e29c8 fix(i18n): snake_score_40 -> 25 2026-02-25 22:09:56 +01:00
a00e9f09f3 fix(3d-nds): reduce LAG_FPS_THRESHOLD 2026-02-25 22:08:34 +01:00
c9ea987676 feat: move static seo tags to nuxt config 2026-02-25 21:57:29 +01:00
97763a714d feat: add favicon 2026-02-25 20:50:14 +01:00
70bba6ebe4 fix(contact): confirm/cancel -> yes/no 2026-02-25 17:13:01 +01:00
a50af98f9a feat(nds): improve fullscreen button and add volume slider 2026-02-25 17:09:41 +01:00
8c45f831a9 feat(credits): add defectDS 2026-02-25 16:22:35 +01:00
a265180a79 feat(settings/user/snake): improve snake design 2026-02-25 16:07:16 +01:00
bbe20150ed feat(nds): add audio in all menus 2026-02-25 14:52:48 +01:00
61aec3da2e fix(audio): handle spamming play 2026-02-24 17:51:55 +01:00
51a446d7b8 feat(audio): audio system 2026-02-24 17:34:01 +01:00
14f460e967 refactor(nds): move nds sprites from public to assets 2026-02-24 16:26:11 +01:00
0f9f3d02a6 feat(3d-nds): lag detection 2026-02-24 16:18:03 +01:00
fbf5973df3 chore: remove console.logs 2026-02-24 15:32:37 +01:00
94cc7edd08 fix(nds): missing check for app.booted in resize handler to allow hints 2026-02-24 15:31:37 +01:00
a77d27b79c feat(3d-nds): use draco to compress glb model 2026-02-24 15:26:54 +01:00
806fd11dd1 feat(credits): add in both nds and repo 2026-02-24 14:38:15 +01:00
98890f699d fix(nds): fix attempt to cancel a touchstart event with cancelable=false 2026-02-24 13:01:10 +01:00
f03ef33777 feat(settings/options/2048): per-color scheme 2026-02-24 12:36:38 +01:00
7ac60d186f feat: require click on the loading screen, and make intro animation faster 2026-02-24 12:07:14 +01:00
5485e66b20 feat(2d-nds): handle touches on the physical buttons 2026-02-24 00:17:33 +01:00
e8acd4c448 fix(common): avoid duplicate key input coming from phyiscal buttons 2026-02-24 00:17:10 +01:00
41a4137b22 feat: page title matches the nds screen 2026-02-23 23:38:33 +01:00
60142597ed feat: fill lot of SEO-related tags, also add JSON-LD 2026-02-23 21:46:06 +01:00
fd9569d162 feat(2d-nds): animation to and from gallery 2026-02-23 17:25:29 +01:00
05de52aa0a feat(achievements): easier snake achievement 2026-02-23 15:29:38 +01:00
adfe1ffab9 fix(settings): update notification text when changing language 2026-02-23 14:45:36 +01:00
172182bd3e fix(settings/touchScreen/tapTap): make the game harder 2026-02-23 14:42:37 +01:00
01aefc15b4 feat(2d-nds): physical buttons 2026-02-23 14:32:26 +01:00
2a976f9db2 feat(loadingScreen): improve 2026-02-22 23:15:23 +01:00
0d5da308b9 feat(nds): don't display help button and hints on smaller screens (they can't click on the buttons anyway) 2026-02-22 22:50:24 +01:00
8ac9911746 feat(nds): add help button with hints for all physical buttons 2026-02-22 21:16:13 +01:00
af001f1d97 feat(2d-nds): help labels 2026-02-19 19:30:33 +01:00
d4a84e3728 fix(i18n): set default language to english temporarily 2026-02-19 11:20:05 +01:00
284bec4216 feat(nds): atlas versionning 2026-02-16 16:27:36 +01:00
50a1bb71b6 fix(css): hidden overflow bug on iOS 2026-02-16 16:06:37 +01:00
d38b7c624d feat(nds): use key codes instead of keys to handle multiple layouts 2026-02-16 13:57:26 +01:00
639e454732 fix(intro): wrong fade in bottom screen 2026-02-16 13:47:51 +01:00
59f00a30bf feat(nds): fullscreen button 2026-02-16 12:19:49 +01:00
070aa84bc4 fix(2d-nds): zoom more on the nds 2026-02-15 22:48:29 +01:00
2d0e4b3793 feat(nds): add 2d css NDS and move 3d nds to NDS3D component 2026-02-15 22:41:21 +01:00
c16f8da611 fix(projects): use top baseline instead of hanging 2026-02-13 18:30:54 +01:00
106bf4a20a fix(intro): correctly set isIntro to false 2026-02-13 18:08:09 +01:00
8d9e4a0eff feat(intro): adjust intro timing and set booted to false by default 2026-02-13 17:58:54 +01:00
538a5a2dc1 chore: replace git.pihkaal.xyz and github by git.pihkaal.me 2026-02-13 17:39:17 +01:00
8adfee550b fix(common): reimplement missing function forceAnimateBLabel 2026-02-13 17:18:05 +01:00
f674404ff2 fix(nds): use deltaTime in frame based-motion 2026-02-13 17:10:32 +01:00
555ecf8d80 fix(nds): wrong touch detection 2026-02-13 16:21:54 +01:00
cf3b4bd175 feat(gallery): fix router back navigation from gallery and unlock achievements after visiting instead of before 2026-02-13 15:59:45 +01:00
62c8f788e7 feat(api): handle production gallery path 2026-02-13 15:50:19 +01:00
1511e83c28 fix: repair build 2026-02-13 14:49:47 +01:00
87631b23f9 fix(docker): wrong traefik labels 2026-02-13 12:44:02 +01:00
3725c0a1be fix(docker): add pnpm workspace 2026-02-13 12:24:35 +01:00
fdf0b7a8b7 feat: add license 2026-02-13 12:16:57 +01:00
ad1fc85a10 feat: docker build and gitea workflow 2026-02-13 12:16:33 +01:00
2f36676962 feat(gallery): add images 2026-02-13 12:02:20 +01:00
8c5ee86d36 feat(nds): dispatch mousedown and mouseup even on touch start and end 2026-02-13 00:35:16 +01:00
61ca34cdb8 fix(common): fig click detection 2026-02-13 00:22:34 +01:00
2986c9f5d3 feat(nds): fix missing @activate-a event handlers 2026-02-13 00:08:23 +01:00
63d04008da feat(nds): 3d touch support 2026-02-12 22:31:13 +01:00
a5be493b54 fix(nds): wrong 3d click detection 2026-02-12 18:24:13 +01:00
0bc8378bcb fix(settings): synchronize button animation with arrows of number input 2026-02-12 15:31:37 +01:00
b188812e82 fix(utils): wrong useButtonNavigation last handling 2026-02-12 01:07:33 +01:00
88c1f183c9 feat(nds): handle swipes 2026-02-12 00:57:46 +01:00
76473ec0ea feat(projects): don't repeat key input and click on mouse down 2026-02-12 00:34:10 +01:00
172c78541c feat(nds): add pressed state for all buttons 2026-02-11 23:33:26 +01:00
3a7f37ab5e feat(utils): useButtonNavigation now exposes pressed button 2026-02-10 19:27:44 +01:00
e7fbf79a00 feat(projects): display scroll bar 2026-02-10 18:12:36 +01:00
069884123b feat(nds): improve some button interactions 2026-02-10 17:00:11 +01:00
93e6922b68 feat(utils): useButtonConfirmation.onButtonClick -> onActivate 2026-02-10 16:47:50 +01:00
3c0eec87cf feat(settings): handle clicking on selected buttons in rendering mode and language 2026-02-10 16:42:07 +01:00
14b9ee6119 feat(nds): improve key input system 2026-02-10 16:28:54 +01:00
a586c149d8 feat(common): handleConfirm -> handleActivateA, handleCancel -> handleActivateB 2026-02-10 15:30:08 +01:00
399bf8bb0d feat(settings): change button labels for question (yes/no instead of confirm/cancel) 2026-02-10 15:01:40 +01:00
a932c9aac9 fix(settings): wrong moment to set buttonYOffset to 0 2026-02-10 14:57:39 +01:00
4d9393a17b feat(settings): slide background with the clock and calendar 2026-02-10 14:54:13 +01:00
e28e641739 feat(settings/touchScreen): color circles based on app color 2026-02-10 14:53:00 +01:00
9abad9b5de feat(settings): update some icons 2026-02-10 14:44:10 +01:00
43e39f7324 feat(settings/options/renderingMode): update text 2026-02-10 14:23:03 +01:00
9843379126 fix(settings): fix menu icon flashing the wrong image for a frame 2026-02-10 14:10:16 +01:00
d7783d881e feat(settings): animate buttons 2026-02-10 14:03:40 +01:00
f8998206c1 feat(settings): animate transition to submenu (background and sliding) 2026-02-09 17:00:16 +01:00
5ba3fa6447 feat(settings): improve button animations 2026-02-08 22:58:18 +01:00
a7e0f079c9 feat(common): animate label switching of common buttons 2026-02-08 22:57:51 +01:00
c1c01b2933 fix(settings): use confirmationModal.buttonYOffset 2026-02-08 20:41:44 +01:00
cfaf8c8d29 feat(settings): block interactions while animation is happening 2026-02-08 20:20:25 +01:00
4de10dd309 fix(nds): really case insensitive input 2026-02-08 20:11:53 +01:00
8e3bf01828 fix(settings/touchScreen/tapTap): floor crosshair position 2026-02-08 19:58:37 +01:00
ba3ab6eaad fix(contact): wrong bar offset 2026-02-08 19:56:48 +01:00
efcdaaf7ff feat(nds): case insensitive input 2026-02-08 19:55:06 +01:00
bc209e6bd7 feat(settings/options/renderingMode): startUp -> renderingMode 2026-02-07 01:39:45 +01:00
99e9832908 feat(settings/options/startUp): intro and outro animation 2026-02-06 23:18:16 +01:00
e81e2733d9 feat(settings/touchScreen/tapTap): intro and outro animations 2026-02-06 15:48:16 +01:00
6db8c9e230 feat(settings/user/snake): display score in top bar, and implement intro and outro 2026-02-06 15:38:41 +01:00
7baf63f30a feat(settings/options/2048): display score in top bar, and implement intro and outro animation 2026-02-06 15:37:13 +01:00
ff02a032db feat(settings/user/userName): intro and outro animation 2026-02-06 13:52:39 +01:00
0f70c7fef0 feat(settings/options/language): intro and outro animation 2026-02-06 13:41:12 +01:00
7791f52ddf feat(settings/clock/achievements): intro and outro animation 2026-02-06 13:20:13 +01:00
6dc2f2b03a feat(settings/clock/date): intro and outro animation 2026-02-06 13:12:39 +01:00
42ad35b432 feat(settings/clock/time): intro and outro animation 2026-02-06 13:12:25 +01:00
cadfc3b974 feat(settings/user/birthday): intro and outro animation 2026-02-06 13:11:58 +01:00
0f1407de0d feat(settings): number input animation 2026-02-06 13:10:59 +01:00
a9d8fba359 feat(settings/user/color): intro and outro animation 2026-02-05 22:42:39 +01:00
2792525d9e feat(settings): block interactions while animating 2026-02-05 21:10:37 +01:00
7bd88d6660 feat(settings): intro and outro animation 2026-02-05 20:44:19 +01:00
3e934540eb fix(settings): incorrect button type 2026-02-05 12:07:21 +01:00
1635b9ba6b feat(fonts): add more icons 2026-02-04 17:15:48 +01:00
12a340c5e6 feat(achievements): remove useless achievements 2026-02-04 16:54:54 +01:00
a809d8c42d feat(settings/touchScreen/tapTap): implement 2026-02-04 16:51:00 +01:00
7ad2a813fc feat(fonts): add more glyphs 2026-02-04 16:25:57 +01:00
09cef1cc98 feat(i18n): add icons support 2026-02-04 16:25:18 +01:00
35861d69a4 feat(common): customize labels of confimation modal 2026-02-03 21:44:35 +01:00
87da5753c6 feat(confetti): spawn small amount when an achievement is unlocked 2026-01-31 20:49:23 +01:00
8d467c48b0 feat(achievements): spawn confetti when all achievements are obtained 2026-01-31 20:37:02 +01:00
f6591b9081 feat: add confetti 2026-01-31 20:36:27 +01:00
9071adff23 feat(achievements): distinguish regular and secret achievements 2026-01-31 01:18:28 +01:00
d9c9dba166 feat(utils): cancel animation on new input in useButtonNavigation 2026-01-31 01:01:34 +01:00
630b399088 refactor: relocate constants in screen stores 2026-01-31 00:53:29 +01:00
742e6363a4 fix(settings/user/snake): personnalMessage -> snake 2026-01-31 00:37:07 +01:00
10f7d16805 feat(settings): don't navigate to submenu of non opened menu 2026-01-31 00:05:47 +01:00
c5b3e0ad7d feat(common): multiline confirmation modal text 2026-01-30 23:57:37 +01:00
c2101453bd feat(settings/options/2048): quit confirmation 2026-01-30 23:36:26 +01:00
07423fcd47 fix(settings/user/message): wrong quit condition 2026-01-30 23:33:59 +01:00
151c2ac2f4 feat: implement some TODOs 2026-01-30 23:22:21 +01:00
db4b5cc9f9 feat(common): improve confirmation modal api 2026-01-30 23:14:51 +01:00
8e7895ae59 feat(i18n): i18nize everything 2026-01-30 22:58:07 +01:00
861f76c55a fix(settings/options/2048): fix icon color 2026-01-30 22:21:50 +01:00
0c216637cc feat(settings/clock): rename alarm -> achievements and update icons 2026-01-30 22:17:48 +01:00
12e677102b feat(settings/options/2048): rename old gba mode -> 2048 2026-01-30 21:12:36 +01:00
7cf0b70f12 feat(settings/options/2048): compute and save score 2026-01-30 19:42:46 +01:00
add7e70b83 feat(settings/options/2048): allow faster movements and show restart modal when trying to move on an lost game 2026-01-30 18:04:09 +01:00
860684dc16 feat(settings/options/2048): animated tiles 2026-01-30 00:07:03 +01:00
73a4405852 feat(settings/options/2048): save board state to local storage 2026-01-29 21:10:27 +01:00
deb4eb5c2c feat(settings/options/2048): implement 2026-01-29 21:06:53 +01:00
5e37d47eb1 feat(settings/options/rendering-mode): implement 2026-01-29 17:52:26 +01:00
8305f613ef fix(fonts): change space width of NDS10 2026-01-28 21:40:07 +01:00
d11440b35a fix(settings): fix alignment issues in number input (again) 2026-01-26 18:05:16 +01:00
f453839599 feat(achievements): black fade in and out from home and settings screen 2026-01-26 17:54:13 +01:00
1ec5953c71 feat(settings/clock/alarm): implement (achievements) 2026-01-24 22:48:04 +01:00
3231c7def5 feat(assets): assets selector 2026-01-21 22:48:32 +01:00
3ce2b116c6 fix(settings): fix alignment issues in number input 2026-01-21 13:52:39 +01:00
14a4705498 feat(home): tweak selector animation 2026-01-20 19:57:29 +01:00
3b224564f4 fix(common): wrong text color and use new AtlasImage type 2026-01-20 19:19:22 +01:00
007cbd8215 fix(screen): clearRect wasn't affected by scaling 2026-01-20 19:18:53 +01:00
fffed80faa feat(achievements): implement achievements screen 2026-01-20 19:18:12 +01:00
425195cf5f feat(buttonNavigation): customize selector animation 2026-01-19 00:21:04 +01:00
d4377094b4 font: tweak duration of some animations 2026-01-19 00:06:02 +01:00
50e10498c9 fix(settings): wrong submenus drawing order 2026-01-18 23:53:59 +01:00
571f9ff81b feat(achievements): handle 2 lines text in notification 2026-01-18 23:46:53 +01:00
d7e626397a feat(achievements): implement unlocking, saving and notification 2026-01-18 22:50:35 +01:00
d61a60132a fix(settings/user/message): add missing images 2026-01-18 22:46:45 +01:00
db02875320 feat(settings/user/message): implement 2026-01-16 12:08:56 +01:00
35ff1054f4 feat(common): add onCancel callback in the confirmation modal 2026-01-16 12:08:40 +01:00
9cb0876895 feat(settings/user/userName): implement 2026-01-15 19:59:11 +01:00
58e0c1ed82 chore: fix type error 2026-01-15 10:41:19 +01:00
8c4fa5ccdf feat(settings/clock/time): fill english i18n keys 2026-01-14 23:38:46 +01:00
5ee765f542 feat(settings/clock/date): refresh date every second 2026-01-14 23:37:11 +01:00
bfff7d5028 feat(settings/clock/time): implement 2026-01-14 23:35:33 +01:00
f803e9e8ef feat(settings/clock/date): implement 2026-01-14 23:33:52 +01:00
b5de727d6c feat(settings/options/language): implement language selection menu 2026-01-14 21:20:22 +01:00
f60b9b21f4 fix: use LOGICAL_WIDTH,HEIGHT instead of SCREEN_WIDTH,HEIGHT beucase screen is scaled 2026-01-14 16:13:44 +01:00
c005c50081 feat(buttonNavigation): expose readonly selected button and new select function, to allow user to select any button with path animation 2026-01-14 15:34:02 +01:00
c2e80ab690 feat(buttonNavigation): block any interactions while the selector is being animated 2026-01-14 15:09:09 +01:00
6b03337d45 fix(projects): fetch projects directly instead of using useAsyncData 2026-01-14 15:08:31 +01:00
0163699484 feat(buttonNavigation): add blocked paths to avoid diagonal navigtion in menus 2026-01-14 14:34:23 +01:00
7e815328eb feat(intro): play home intro once in the intro screen instead of having weird boolean in app store 2026-01-14 11:59:45 +01:00
91d8b6db3b feat(buttonNavigation): move the selector along the path instead of moving directly to the selected button 2026-01-13 18:34:01 +01:00
f75a1c38e8 feat(home): play the white -> background fade only once
NOTE: it's not correctly done, i'm using app state for that, i might move to intro but it's fine for now
2026-01-12 16:36:30 +01:00
81b7873e6f feat(intro): use i18n 2026-01-12 16:24:01 +01:00
b6c0a459a4 feat(assets): compress the atlas 2026-01-12 16:13:24 +01:00
130bafa7dc feat(intro): implement intro screen 2026-01-12 16:13:01 +01:00
3ecd2a9019 chore(prettier): update .prettierignore 2026-01-08 20:41:19 +01:00
e2d40a4bc1 feat(assets): use single texture atlas instead of loading all images individually 2026-01-08 19:55:43 +01:00
c6d5911b7d fix(nds): wrong bottom screen position 2026-01-08 15:10:45 +01:00
048610f15c feat(nds): improve 3d model and texture display 2026-01-08 13:10:26 +01:00
ec9f8cc264 feat(nds): intro animation 2026-01-07 22:17:37 +01:00
b2c7dc5131 feat(projects): update biobleud image 2026-01-07 14:00:15 +01:00
1cf4bfcc8f feat(home): update projects button text and image 2026-01-07 11:20:17 +01:00
5e3336bbe8 feat(common): use delta time for the button selector animation 2026-01-07 11:14:44 +01:00
e6dc73fabd feat(projects): press B to go back to home 2026-01-05 21:55:24 +01:00
94f3de72c4 fix(projects): wrong urls 2026-01-05 14:18:18 +01:00
99e1da8e58 feat(gallery): transition to and from the nds 2026-01-04 20:53:52 +01:00
7742b90c2f fix(nds): incomplete status bar sprite 2026-01-04 20:53:24 +01:00
cff90f2b8d fix(nds): fix color space 2026-01-04 20:48:31 +01:00
dbef8a9b4b fix: wrong month display in calendars 2026-01-04 00:32:20 +01:00
4ef568301b refactor: separate gallery and nds files in public/ 2026-01-03 22:19:44 +01:00
5f930d6aac feat(gallery): improve accessibility 2026-01-03 22:00:27 +01:00
cc2e312108 feat(gallery): improve responsivity 2026-01-03 21:56:37 +01:00
ae2239d17e feat(gallery): allow user to interact sooner 2026-01-03 19:35:42 +01:00
772ab0a5d3 fix(gallery): prevent any interaction while animation is happening 2026-01-03 19:09:28 +01:00
601c940f15 feat(gallery): custom scrollbar 2026-01-03 18:59:15 +01:00
e0d5690616 feat(gallery): intro and outro animations 2026-01-03 18:11:39 +01:00
165803cf00 chore: format 2026-01-03 18:11:30 +01:00
8d1c87ef94 feat(gallery): intro animation 2026-01-03 15:58:19 +01:00
21b2c6b38a fix: make app background black again 2026-01-03 15:22:39 +01:00
1abe9f3a94 fix(server): use hash instead of file counting for the cache key 2026-01-03 14:47:40 +01:00
61cc4509b2 feat(gallery): improve performances 2026-01-03 14:41:14 +01:00
a1505b9c39 feat(gallery): full screen carousel 2026-01-02 14:23:54 +01:00
437cfc0e79 fix(gallery): disable animation after resizing to avoid duplicate animation 2026-01-02 14:14:15 +01:00
6acd151b60 feat(gallery): intro animation 2026-01-01 19:42:00 +01:00
a199e37639 feat(gallery): update intro text 2026-01-01 18:34:54 +01:00
bedb130cef feat(gallery): load and display exif data 2025-12-31 21:21:48 +01:00
8e228f05b3 feat(gallery): scroll to carousel current index 2025-12-31 12:42:00 +01:00
684e41f17d feat(gallery): use UModal and UCarousel 2025-12-31 02:10:47 +01:00
d5f6b12029 feat(gallery): fullscreen carousel modal 2025-12-31 01:26:16 +01:00
49d58d314f feat(gallery): simple gallery setup
NOTE: inspiration from https://github.com/Flosciante/nuxt-image-gallery
2025-12-31 00:30:32 +01:00
ee90dc5220 feat(settings/user/birthday): implement 2025-12-30 18:11:50 +01:00
bc5ed0e31b feat(settings): implement NumberInput component 2025-12-30 18:11:30 +01:00
779842046e feat(settings): navigate to submenu when activating a menu 2025-12-30 11:37:45 +01:00
7ac929cf0d feat(settings): improve typing 2025-12-30 00:45:13 +01:00
6beba85afa feat(settings/user/color): confirmation modal text and synchronization 2025-12-30 00:38:03 +01:00
408abb695d feat(common): move confirmation modal to his own store, and add 'onClosed' event 2025-12-30 00:37:39 +01:00
c0fd13cd26 fix(contact): double activation of buttons due to @activate event + button navigation 2025-12-30 00:32:22 +01:00
5eaaa3cdb8 feat(settings): assign all notification images 2025-12-30 00:20:28 +01:00
de14612f0c fix(common): adjust z indexes 2025-12-29 21:10:11 +01:00
f60fb3625c feat: centralize all screen related callbacks in useScreen 2025-12-29 21:01:19 +01:00
e9412a2e20 refactor(contact): use CommonButtons @activate events 2025-12-29 19:59:15 +01:00
ef232c9007 fix(common): show buttons only if onConfirm is passed instead of having separate boolean 2025-12-29 19:58:59 +01:00
bdc27d72c8 feat(common): change modal open signature and allow to hide buttons 2025-12-29 19:48:49 +01:00
ba7c974af6 fix(common): add missing render function in buttons 2025-12-29 19:48:18 +01:00
c20107fd4b fix(contact): remove old bars 2025-12-29 19:47:17 +01:00
7e435ec62b feat: remove query based routing 2025-12-29 19:47:01 +01:00
469c0e7dcb feat(app): store settings in the local storage 2025-12-28 23:56:23 +01:00
143ea33246 feat(settings): add user/color notification icon 2025-12-28 23:55:52 +01:00
d7636e9da0 fix(settings/user/color): wrong grid click boundaries check 2025-12-28 23:55:11 +01:00
dafdbdc533 feat: colorize the ui based on the app color 2025-12-28 23:54:23 +01:00
22c9fe2742 feat(settings/user/color): implement basic color picker without animations 2025-12-27 16:48:10 +01:00
5a023749ad feat(screen): remove useUpdate callback and add delta time to useRender 2025-12-27 16:45:37 +01:00
db0547d9f9 feat: dispatch key up event when in 2d mode 2025-12-22 17:14:24 +01:00
19450f0bf7 fix: block interactions when animation is happening 2025-12-20 14:55:49 +01:00
1857f2fbc6 feat(home): add greeting that replaces gamepak 2025-12-19 22:59:30 +01:00
06bcd6baf8 feat(home): add theme and alarm buttons (dummy), and refactor to have less components 2025-12-19 19:53:31 +01:00
a26e2b1a32 feat: add flag that allows to choose between 2d and 3d mode 2025-12-19 19:52:46 +01:00
2a7e61ea5c feat(contact): use new confirm modal and buttons 2025-12-19 19:18:03 +01:00
5bc57f5edc feat(common): implement buttons and confirmation modal 2025-12-19 19:15:24 +01:00
e22374abb2 refactor(common): move button selector corner to common 2025-12-18 16:47:17 +01:00
fa66b50fc7 fix: missing button interactions 2025-12-18 16:38:05 +01:00
5c95274c2b feat(projects): disable prev/next at edges 2025-12-18 16:33:41 +01:00
4bfc5f5858 feat(projects): confirmation popup before opening link 2025-12-18 16:19:46 +01:00
9f1bdfceea feat(projects): force all projects to have links 2025-12-18 16:19:10 +01:00
85204b1327 feat(projects): projects scrolling animation 2025-12-17 21:34:53 +01:00
89107cd60e chore: remove dead images 2025-12-17 21:17:13 +01:00
bcd1bd22c4 fix(projects): block interactions during animation 2025-12-17 21:02:21 +01:00
aabe895325 feat(projects): intro and outro animations 2025-12-17 20:06:46 +01:00
fbcc7703c9 feat(assets): load 3d models as well 2025-12-17 18:00:11 +01:00
2f16f382e5 feat(assets): new assets loading system (currently only for images) 2025-12-17 12:28:48 +01:00
a31f72f41d feat(projects): animate buttons on click 2025-12-16 12:17:49 +01:00
92b0c53e42 feat(nds): adjust ABXY pressing offset 2025-12-16 12:12:04 +01:00
258bcd0f16 feat(nds): use custom NDS_ keys in events 2025-12-15 11:53:20 +01:00
1bd1b70313 feat(nds): A, B, X, Y, Select and Start physical buttons 2025-12-15 11:34:55 +01:00
ce694d86f4 feat(nds): fixed camera position 2025-12-14 20:42:34 +01:00
bb2202efa2 feat(nds): dispatch events to screens from the nds itself 2025-12-14 20:18:37 +01:00
03bea6a641 feat(nds): physical dpad 2025-12-14 18:58:22 +01:00
e720f5a6c7 feat: dispatch clicks on the 3d models to the canvases 2025-12-14 14:36:30 +01:00
fd8f0ea86a feat: 3d nds model 2025-12-13 23:45:50 +01:00
464277e58f feat: query param based navigation 2025-12-13 21:56:52 +01:00
657f8630c3 chore: add .prettierignore 2025-12-13 21:55:45 +01:00
ac49ddf78d feat(projects): add s3pweb pokemon 2025-12-12 19:01:06 +01:00
428 changed files with 23629 additions and 5104 deletions

5
.dockerignore Normal file
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@@ -0,0 +1,5 @@
node_modules
.nuxt
.output
dist
.git

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name: Build and Push Docker Image
on:
push:
branches:
- main
workflow_dispatch:
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Log in to Gitea Container Registry
uses: docker/login-action@v3
with:
registry: git.pihkaal.me
username: ${{ secrets.REGISTRY_USERNAME }}
password: ${{ secrets.REGISTRY_PASSWORD }}
- name: Build and push Docker image
run: |
docker build -t git.pihkaal.me/pihkaal/pihkaal-me:latest .
docker push git.pihkaal.me/pihkaal/pihkaal-me:latest

View File

@@ -1,34 +0,0 @@
name: CI
on:
push:
branches: [main, 3d-nds]
pull_request:
branches: [main, 3d-nds]
jobs:
ci:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: pnpm setup
uses: pnpm/action-setup@v4
with:
version: 10
- name: node setup
uses: actions/setup-node@v4
with:
node-version: 25
cache: "pnpm"
- name: install
run: pnpm install --frozen-lockfile
- name: lint
run: pnpm lint
- name: build
run: pnpm build

7
.gitignore vendored
View File

@@ -1,8 +1,7 @@
# generated
public/images/projects
# temporary
__old
app/assets/nds/images/projects/pokemons
public/nds/atlas.webp
app/composables/useAssets.ts
# ESlint
.eslintcache

12
.prettierignore Normal file
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@@ -0,0 +1,12 @@
.test
.nuxt
.output
.data
dist
node_modules
*.JPG
*.png
*.webp
*.glb
*.blend
*.blend1

24
CREDITS.md Normal file
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# Credits
## 3D Model
**"Nintendo DS Lite"** by Cianon
https://skfb.ly/6ZDvQ
Licensed under [Creative Commons Attribution 4.0](http://creativecommons.org/licenses/by/4.0/)
Modified from the original.
## 2D Nintendo DS CSS
Based on **"CSS Nintendo DS"** by Alexandra Radevich (@aradevich)
https://codepen.io/aradevich/pen/mdRYzyJ
## UI Design & Sound Effects
**Nintendo DS** — UI design and sound effects are property of Nintendo.
https://nintendo.com
© Nintendo
## Nintendo DS System Sounds
Nintendo DS system sounds extracted by **defectDS**
https://adiumxtras.com

20
Dockerfile Normal file
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FROM node:22-slim AS base
RUN corepack enable
FROM base AS deps
WORKDIR /app
COPY package.json pnpm-lock.yaml pnpm-workspace.yaml ./
RUN pnpm install --frozen-lockfile
FROM base AS build
RUN apt-get update && apt-get install -y --no-install-recommends imagemagick && rm -rf /var/lib/apt/lists/* && ln -s /usr/bin/convert /usr/local/bin/magick
WORKDIR /app
COPY --from=deps /app/node_modules ./node_modules
COPY . .
RUN pnpm build
FROM base AS runtime
WORKDIR /app
COPY --from=build /app/.output ./.output
EXPOSE 3000
CMD ["node", ".output/server/index.mjs"]

674
LICENSE Normal file
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@@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
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How to Apply These Terms to Your New Programs
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possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

26
LICENSE-CONTENT Normal file
View File

@@ -0,0 +1,26 @@
Copyright (C) 2026 Pihkaal <hello@pihkaal.me>
CONTENT LICENSE
All original content in this repository, including images, graphics, and
assets created by the author, is licensed under the Creative Commons
Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0).
You are free to:
- Share and adapt these original assets for non-commercial purposes
Under the following terms:
- Attribution — You must give appropriate credit
- NonCommercial — You may not use the material for commercial purposes
EXCLUSIONS
This license does NOT apply to:
- Any Nintendo-related designs, interface elements, or visual likenesses
- Trademarks, logos, or branding associated with Nintendo
- Any third-party content not created by the author
Nintendo DS and related assets are property of Nintendo and are used
here for educational and non-commercial purposes only.
For code licensing, see the LICENSE file (GNU GPL v3).

View File

@@ -1,75 +1,28 @@
# Nuxt Minimal Starter
<div align="center">
<h1><a target="_blank" href="https://pihkaal.me">pihkaal.me</a></h1>
<img src="docs/demo.gif" alt="demo" />
</div>
Look at the [Nuxt documentation](https://nuxt.com/docs/getting-started/introduction) to learn more.
My personal website, built as a fully interactive 3D Nintendo DS to explore my portfolio and photo gallery.
## Setup
> This is a non-commercial fan-made recreation. Not affiliated with or endorsed by Nintendo. Nintendo DS is a trademark of Nintendo Co., Ltd.
Make sure to install dependencies:
## Contact & Links
```bash
# npm
npm install
- Git: [git.pihkaal.me](https://git.pihkaal.me)
- LinkedIn: [linkedin.com/in/stevancorre](https://linkedin.com/in/stevancorre/)
- Email: [hello@pihkaal.me](mailto:hello@pihkaal.me)
- CV: [pihkaal.me/cv.pdf](https://pihkaal.me/cv.pdf)
# pnpm
pnpm install
## License
# yarn
yarn install
Copyright (C) 2026 Pihkaal <hello@pihkaal.me>
# bun
bun install
```
This project is an independent, non-commercial recreation of the Nintendo DS interface.
## Development Server
Nintendo DS and all related design elements are property of Nintendo.
Start the development server on `http://localhost:3000`:
These elements are not covered by this repositorys license.
```bash
# npm
npm run dev
# pnpm
pnpm dev
# yarn
yarn dev
# bun
bun run dev
```
## Production
Build the application for production:
```bash
# npm
npm run build
# pnpm
pnpm build
# yarn
yarn build
# bun
bun run build
```
Locally preview production build:
```bash
# npm
npm run preview
# pnpm
pnpm preview
# yarn
yarn preview
# bun
bun run preview
```
Check out the [deployment documentation](https://nuxt.com/docs/getting-started/deployment) for more information.
Only original code is licensed under GPLv3.
Only original assets created by the author are licensed under CC BY-NC 4.0.

View File

@@ -1,3 +1,20 @@
<script setup lang="ts">
const { locale } = useI18n();
const app = useAppStore();
const pageTitle = computed(() => {
if (!app.booted) return "Pihkaal - Developer";
return `${$t(`screens.${app.screen}`)} | Pihkaal - Developer`;
});
useHead({
title: pageTitle,
htmlAttrs: { lang: locale },
});
</script>
<template>
<UApp>
<NuxtPage />
</UApp>
</template>

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@@ -1,3 +1,8 @@
@import url(https://fonts.bunny.net/css?family=jetbrains-mono:400,800);
@import "tailwindcss";
@import "@nuxt/ui";
@font-face {
font-family: "NDS7";
src: url("/assets/fonts/nds-7px.woff2") format("woff2");
@@ -12,6 +17,20 @@
font-style: normal;
}
@font-face {
font-family: "NDS12 Bold";
src: url("/assets/fonts/nds-12px-bold.woff2") format("woff2");
font-weight: normal;
font-style: normal;
}
@font-face {
font-family: "NDS39";
src: url("/assets/fonts/nds-39px.woff2") format("woff2");
font-weight: normal;
font-style: normal;
}
/* NOTE: woff2 version of this font doesn't work */
@font-face {
font-family: "Pokemon DP Pro";
@@ -20,13 +39,16 @@
font-style: normal;
}
* {
box-sizing: border-box;
margin: 0;
padding: 0;
body {
background: #000000;
}
html,
body {
image-rendering: pixelated;
image-rendering: crisp-edges;
position: relative;
overflow: hidden;
}
@theme {
--breakpoint-xs: 30rem;
}

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