feat(nds): fixed camera position

This commit is contained in:
2025-12-14 20:42:34 +01:00
parent bb2202efa2
commit ce694d86f4
2 changed files with 10 additions and 2 deletions

View File

@@ -142,6 +142,11 @@ onRender(({ delta }) => {
const handleClick = (event: MouseEvent) => {
if (!scene.value) return;
console.log(
camera.activeCamera.value?.getWorldPosition(new THREE.Vector3()),
camera.activeCamera.value?.rotation,
);
const domElement = renderer.instance.domElement;
const rect = domElement.getBoundingClientRect();