From ce694d86f42cb6d30edff0b1aa9b8a49bcd6afaf Mon Sep 17 00:00:00 2001 From: Pihkaal Date: Sun, 14 Dec 2025 20:42:34 +0100 Subject: [PATCH] feat(nds): fixed camera position --- app/components/NDS.vue | 5 +++++ app/pages/index.vue | 7 +++++-- 2 files changed, 10 insertions(+), 2 deletions(-) diff --git a/app/components/NDS.vue b/app/components/NDS.vue index 0d20cb1..4d6bd34 100644 --- a/app/components/NDS.vue +++ b/app/components/NDS.vue @@ -142,6 +142,11 @@ onRender(({ delta }) => { const handleClick = (event: MouseEvent) => { if (!scene.value) return; + console.log( + camera.activeCamera.value?.getWorldPosition(new THREE.Vector3()), + camera.activeCamera.value?.rotation, + ); + const domElement = renderer.instance.domElement; const rect = domElement.getBoundingClientRect(); diff --git a/app/pages/index.vue b/app/pages/index.vue index 427893c..38489b5 100644 --- a/app/pages/index.vue +++ b/app/pages/index.vue @@ -17,8 +17,11 @@ const bottomScreenCanvas = computed(() => bottomScreen.value?.canvas ?? null);