refactor: code cleaning

This commit is contained in:
2026-04-11 14:24:35 +02:00
parent f38108d3fa
commit 6bd8d48846
16 changed files with 70 additions and 100 deletions

18
assets/shaders/basic.vs Normal file
View File

@@ -0,0 +1,18 @@
#version 330
in vec3 vertexPosition;
in vec2 vertexTexCoord;
in vec4 vertexColor;
uniform mat4 mvp;
out vec2 fragTexCoord;
out vec4 fragColor;
void main()
{
fragTexCoord = vertexTexCoord;
fragColor = vertexColor;
gl_Position = mvp * vec4(vertexPosition, 1.0);
}