feat: ball following mouse and blending with static polygon

This commit is contained in:
2025-09-02 17:18:54 +02:00
parent b6b404576c
commit 2aca6c5b1f
3 changed files with 141 additions and 2 deletions

View File

@@ -0,0 +1,18 @@
#version 330
in vec3 vertexPosition;
in vec2 vertexTexCoord;
in vec4 vertexColor;
uniform mat4 mvp;
out vec2 fragTexCoord;
out vec4 fragColor;
void main()
{
fragTexCoord = vertexTexCoord;
fragColor = vertexColor;
gl_Position = mvp * vec4(vertexPosition, 1.0);
}