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5dd43c7814
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fix: use LOGICAL_WIDTH,HEIGHT instead of SCREEN_WIDTH,HEIGHT beucase screen is scaled
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2026-01-14 16:13:44 +01:00 |
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44b876a5ca
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feat(assets): use single texture atlas instead of loading all images individually
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2026-01-08 19:55:43 +01:00 |
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0a771621ef
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feat(projects): press B to go back to home
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2026-01-05 21:55:24 +01:00 |
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d77d595370
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feat: centralize all screen related callbacks in useScreen
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2025-12-29 21:01:19 +01:00 |
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9827e7f929
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feat(projects): disable prev/next at edges
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2025-12-18 16:33:41 +01:00 |
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e186ac848d
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feat(projects): confirmation popup before opening link
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2025-12-18 16:19:46 +01:00 |
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9eed7fe3e6
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fix(projects): block interactions during animation
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2025-12-17 21:02:21 +01:00 |
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4aac82a97c
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feat(projects): intro and outro animations
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2025-12-17 20:06:46 +01:00 |
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b85899617b
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feat(assets): new assets loading system (currently only for images)
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2025-12-17 12:28:48 +01:00 |
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05398d5252
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feat(projects): animate buttons on click
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2025-12-16 12:17:49 +01:00 |
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a65ba42f06
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feat(nds): use custom NDS_ keys in events
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2025-12-15 11:53:20 +01:00 |
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3b34961f0d
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feat: display projects as pokemons in pokemon platinum
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2025-12-11 17:16:00 +01:00 |
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