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305ef81083
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feat(utils): useButtonNavigation now exposes pressed button
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2026-02-10 19:27:44 +01:00 |
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18080dee1d
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feat(nds): improve some button interactions
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2026-02-10 17:00:11 +01:00 |
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1458acd20b
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feat(utils): useButtonConfirmation.onButtonClick -> onActivate
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2026-02-10 16:47:50 +01:00 |
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a95feb223e
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feat(nds): improve key input system
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2026-02-10 16:28:54 +01:00 |
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bb7b85c86f
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fix(settings): fix menu icon flashing the wrong image for a frame
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2026-02-10 14:10:16 +01:00 |
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df3a78560b
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feat(confetti): spawn small amount when an achievement is unlocked
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2026-01-31 20:49:23 +01:00 |
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3daa8b5bcc
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feat: add confetti
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2026-01-31 20:36:27 +01:00 |
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2814abfc32
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feat(utils): cancel animation on new input in useButtonNavigation
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2026-01-31 01:01:34 +01:00 |
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717c3c8f17
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feat(settings): don't navigate to submenu of non opened menu
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2026-01-31 00:05:47 +01:00 |
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537980dfc0
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feat(assets): assets selector
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2026-01-21 22:48:32 +01:00 |
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29e26f7f4e
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feat(buttonNavigation): customize selector animation
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2026-01-19 00:21:04 +01:00 |
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a16f112f7b
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font: tweak duration of some animations
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2026-01-19 00:06:02 +01:00 |
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0a8017e34e
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feat(buttonNavigation): expose readonly selected button and new select function, to allow user to select any button with path animation
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2026-01-14 15:34:02 +01:00 |
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03bbc25f4b
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feat(buttonNavigation): block any interactions while the selector is being animated
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2026-01-14 15:09:09 +01:00 |
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6c184daf03
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feat(buttonNavigation): add blocked paths to avoid diagonal navigtion in menus
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2026-01-14 14:34:23 +01:00 |
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a044d87977
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feat(buttonNavigation): move the selector along the path instead of moving directly to the selected button
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2026-01-13 18:34:01 +01:00 |
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44b876a5ca
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feat(assets): use single texture atlas instead of loading all images individually
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2026-01-08 19:55:43 +01:00 |
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6d1edc1b8a
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feat(common): move confirmation modal to his own store, and add 'onClosed' event
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2025-12-30 00:37:39 +01:00 |
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d77d595370
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feat: centralize all screen related callbacks in useScreen
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2025-12-29 21:01:19 +01:00 |
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b70bf6d6b2
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fix(common): show buttons only if onConfirm is passed instead of having separate boolean
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2025-12-29 19:58:59 +01:00 |
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25a15f9c65
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feat(common): change modal open signature and allow to hide buttons
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2025-12-29 19:48:49 +01:00 |
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254b077722
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feat(screen): remove useUpdate callback and add delta time to useRender
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2025-12-27 16:45:37 +01:00 |
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4745a49a63
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fix: block interactions when animation is happening
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2025-12-20 14:55:49 +01:00 |
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303b8e8790
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feat(common): implement buttons and confirmation modal
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2025-12-19 19:15:24 +01:00 |
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c5f07e7b80
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fix: missing button interactions
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2025-12-18 16:38:05 +01:00 |
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e190636544
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feat(assets): load 3d models as well
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2025-12-17 18:00:11 +01:00 |
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b85899617b
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feat(assets): new assets loading system (currently only for images)
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2025-12-17 12:28:48 +01:00 |
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a65ba42f06
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feat(nds): use custom NDS_ keys in events
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2025-12-15 11:53:20 +01:00 |
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7aa0225c2f
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feat(nds): physical dpad
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2025-12-14 18:58:22 +01:00 |
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f8eab2f1a9
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fix(assets): cache in useImage
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2025-11-27 00:53:35 +01:00 |
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aa60eb4909
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feat(settings): more specific notification handling, and put menu in query to allow user to go back in history to go back in menus
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2025-11-26 22:58:03 +01:00 |
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9f1e2015c6
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feat(settings): menu animations
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2025-11-25 15:50:28 +01:00 |
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ca6402261a
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feat: implement 'last' for 'up' in button navigation
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2025-11-24 11:11:51 +01:00 |
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eda85b7435
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feat: useMouseWheel -> useScreenMouseWheel
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2025-11-21 21:01:46 +01:00 |
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2e8ae420ac
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feat: implement useMouseWheel composable
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2025-11-19 01:29:53 +01:00 |
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8933635ba1
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feat: implement useKeyDown composable
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2025-11-19 00:25:00 +01:00 |
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ca6e4e6a5e
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feat(assets): clean up imgs
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2025-11-18 21:18:40 +01:00 |
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2eb3a3520c
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feat(assets): implement useImages composable
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2025-11-18 19:48:20 +01:00 |
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1d14ad1450
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fix(useButtonNavigation): wrong click navigation
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2025-11-14 23:45:34 +01:00 |
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15fa328fec
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feat: generic button navigation
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2025-11-14 23:21:52 +01:00 |
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f82d41f1c3
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feat: implement useScreenClick
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2025-11-13 00:37:05 +01:00 |
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46debb815d
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feat: nds render system
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2025-11-09 16:20:30 +01:00 |
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