feat: centralize all screen related callbacks in useScreen
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@@ -1,6 +1,4 @@
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<script setup lang="ts">
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const { assets } = useAssets();
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const props = defineProps<{
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yOffset: number;
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opacity?: number;
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@@ -13,6 +11,10 @@ const emit = defineEmits<{
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activateB: [];
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}>();
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const { onRender, onClick } = useScreen();
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const { assets } = useAssets();
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const BUTTON_WIDTH = assets.common.button.width;
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const BUTTON_HEIGHT = assets.common.button.height;
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const LETTER_WIDTH = assets.common.B.width;
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@@ -20,7 +22,7 @@ const LETTER_WIDTH = assets.common.B.width;
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const B_BUTTON: Rect = [31, 172, BUTTON_WIDTH, BUTTON_HEIGHT];
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const A_BUTTON: Rect = [144, 172, BUTTON_WIDTH, BUTTON_HEIGHT];
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useRender((ctx) => {
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onRender((ctx) => {
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ctx.globalAlpha = props.opacity ?? 1;
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ctx.font = "10px NDS10";
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@@ -46,7 +48,7 @@ useRender((ctx) => {
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drawButton(assets.common.A, props.aLabel, 144, 0);
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});
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useScreenClick((x, y) => {
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onClick((x, y) => {
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if (props.yOffset !== 0) return;
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if (rectContains(B_BUTTON, [x, y])) {
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emit("activateB");
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