feat(assets): use single texture atlas instead of loading all images individually
This commit is contained in:
@@ -5,12 +5,12 @@ const store = useContactStore();
|
||||
const { assets } = useAssets();
|
||||
|
||||
onRender((ctx) => {
|
||||
ctx.drawImage(assets.home.bottomScreen.background, 0, 0);
|
||||
assets.images.home.bottomScreen.background.draw(ctx, 0, 0);
|
||||
ctx.globalAlpha = store.isIntro
|
||||
? store.intro.stage2Opacity
|
||||
: store.outro.stage3Opacity;
|
||||
|
||||
ctx.drawImage(assets.contact.bottomScreen.background, 0, 0);
|
||||
assets.images.contact.bottomScreen.background.draw(ctx, 0, 0);
|
||||
});
|
||||
|
||||
defineOptions({
|
||||
|
||||
Reference in New Issue
Block a user