feat: generic button navigation
This commit is contained in:
77
app/components/Common/ButtonSelector.vue
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77
app/components/Common/ButtonSelector.vue
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@@ -0,0 +1,77 @@
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<script setup lang="ts">
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const props = withDefaults(
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defineProps<{
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x: number;
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y: number;
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width: number;
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height: number;
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animationSpeed?: number;
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}>(),
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{
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animationSpeed: 0.25,
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},
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);
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const cornerImage = useTemplateRef("cornerImage");
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let currentX = props.x;
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let currentY = props.y;
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let currentWidth = props.width;
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let currentHeight = props.height;
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useRender((ctx) => {
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if (!cornerImage.value) return;
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const dx = props.x - currentX;
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const dy = props.y - currentY;
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const dw = props.width - currentWidth;
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const dh = props.height - currentHeight;
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if (
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Math.abs(dx) < 0.5 &&
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Math.abs(dy) < 0.5 &&
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Math.abs(dw) < 0.5 &&
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Math.abs(dh) < 0.5
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) {
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currentX = props.x;
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currentY = props.y;
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currentWidth = props.width;
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currentHeight = props.height;
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} else {
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currentX += dx * props.animationSpeed;
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currentY += dy * props.animationSpeed;
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currentWidth += dw * props.animationSpeed;
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currentHeight += dh * props.animationSpeed;
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}
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const x = Math.floor(currentX);
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const y = Math.floor(currentY);
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const w = Math.floor(currentWidth);
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const h = Math.floor(currentHeight);
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ctx.drawImage(cornerImage.value, x, y);
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ctx.save();
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ctx.scale(-1, 1);
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ctx.drawImage(cornerImage.value, -(x + w), y);
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ctx.restore();
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ctx.save();
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ctx.scale(1, -1);
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ctx.drawImage(cornerImage.value, x, -(y + h));
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ctx.restore();
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ctx.save();
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ctx.scale(-1, -1);
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ctx.drawImage(cornerImage.value, -(x + w), -(y + h));
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ctx.restore();
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});
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</script>
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<template>
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<img
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ref="cornerImage"
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src="/assets/images/home/bottom-screen/buttons/corner.png"
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hidden
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/>
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</template>
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