feat(projects): add project scope

This commit is contained in:
2025-11-27 22:49:43 +01:00
parent 6a219d84d0
commit c8ba41d7b5
14 changed files with 166 additions and 146 deletions

View File

@@ -1,7 +1,12 @@
<script setup lang="ts">
import SCOPE_BADGE_IMAGE from "~/assets/images/projects/top-screen/scope-badge.png";
const store = useProjectsStore();
const projectPreviews = useImages(...store.projects.map((x) => x.preview));
const [scopeBadgeImage, ...projectPreviews] = useImages(
SCOPE_BADGE_IMAGE,
...store.projects.map((x) => x.preview),
);
const getBounds = () => ({
startIndex: Math.max(store.currentProject - 1, 0),
@@ -72,6 +77,7 @@ useRender((ctx) => {
const x = baseX + 256 * offsetFromCenter + store.offsetX * (256 / 69);
const y = (192 - previewImage.height) / 2 + 10;
// game
ctx.save();
ctx.translate(x, y);
@@ -89,6 +95,7 @@ useRender((ctx) => {
ctx.drawImage(previewImage, 0, 0);
ctx.restore();
// technologies
const project = store.projects[i]!;
if (project.technologies && project.technologies.length > 0) {
const badgeY = previewImage.height - BADGE_HEIGHT - BADGE_MARGIN;
@@ -96,6 +103,15 @@ useRender((ctx) => {
drawTechBadges(ctx, project.technologies, badgeX, badgeY);
}
// scope
ctx.translate(previewImage.width - scopeBadgeImage!.width + 3, -2);
ctx.drawImage(scopeBadgeImage!, 0, 0);
ctx.font = "7px NDS7";
ctx.fillStyle = "#000000";
ctx.textBaseline = "top";
fillTextCentered(ctx, project.scope.toUpperCase(), 0, -5, 40);
ctx.restore();
}
});