feat(nds): dispatch events to screens from the nds itself
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@@ -1,31 +1,17 @@
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<script setup lang="ts">
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import { OrbitControls } from "@tresjs/cientos";
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import type { Screen as NDSScreen } from "#components";
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type ScreenInstance = InstanceType<typeof NDSScreen>;
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const route = useRoute();
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const screen = computed(() => route.query.screen as string | undefined);
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const topScreen = useTemplateRef("topScreen");
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const bottomScreen = useTemplateRef("bottomScreen");
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const topScreen = useTemplateRef<ScreenInstance>("topScreen");
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const bottomScreen = useTemplateRef<ScreenInstance>("bottomScreen");
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const topScreenCanvas = computed(() => topScreen.value?.canvas ?? null);
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const bottomScreenCanvas = computed(() => bottomScreen.value?.canvas ?? null);
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const handleScreenClick = (
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canvas: HTMLCanvasElement | null,
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x: number,
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y: number,
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) => {
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if (!canvas) return;
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const rect = canvas.getBoundingClientRect();
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const clickEvent = new MouseEvent("click", {
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bubbles: true,
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cancelable: true,
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clientX: (x / SCREEN_WIDTH) * rect.width + rect.left,
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clientY: (y / SCREEN_HEIGHT) * rect.height + rect.top,
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});
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canvas.dispatchEvent(clickEvent);
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};
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</script>
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<template>
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@@ -41,10 +27,6 @@ const handleScreenClick = (
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v-if="topScreenCanvas && bottomScreenCanvas"
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:top-screen-canvas="topScreenCanvas"
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:bottom-screen-canvas="bottomScreenCanvas"
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@top-screen-click="(x, y) => handleScreenClick(topScreenCanvas, x, y)"
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@bottom-screen-click="
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(x, y) => handleScreenClick(bottomScreenCanvas, x, y)
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"
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/>
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</TresCanvas>
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