feat: use useImages composable instead of <img> + useTemplateRef
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@@ -1,10 +1,12 @@
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<script setup lang="ts">
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import CLOCK_IMAGE from "/assets/images/home/top-screen/clock.png";
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const CENTER_X = 63;
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const CENTER_Y = 95;
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const store = useHomeStore();
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const clockImage = useTemplateRef("clockImage");
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const [clockImage] = useImages(CLOCK_IMAGE);
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function drawLine(
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ctx: CanvasRenderingContext2D,
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@@ -52,14 +54,12 @@ function drawLine(
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}
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useRender((ctx) => {
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if (!clockImage.value) return;
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ctx.globalAlpha = store.isIntro
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? store.intro.stage1Opacity
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: store.isOutro
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? store.outro.stage1Opacity
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: 1;
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ctx.drawImage(clockImage.value, 13, 45);
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ctx.drawImage(clockImage!, 13, 45);
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ctx.globalAlpha = store.isIntro
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? store.intro.stage1Opacity
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@@ -93,8 +93,8 @@ useRender((ctx) => {
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ctx.fillStyle = "#494949";
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ctx.fillRect(CENTER_X - 2, CENTER_Y - 2, 5, 5);
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});
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</script>
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<template>
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<img ref="clockImage" src="/assets/images/home/top-screen/clock.png" hidden />
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</template>
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defineOptions({
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render: () => null,
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});
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</script>
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