feat(projects): synchronize previews with thumbnails scrolling
This commit is contained in:
@@ -8,6 +8,11 @@ onMounted(() => {
|
||||
projectPreviews.value = useImages(...store.projects.map((x) => x.preview));
|
||||
});
|
||||
|
||||
const getBounds = () => ({
|
||||
startIndex: Math.max(store.currentProject - 1, 0),
|
||||
endIndex: Math.min(store.currentProject + 1 + 1, store.projects.length),
|
||||
});
|
||||
|
||||
useRender((ctx) => {
|
||||
const project = store.projects[store.currentProject];
|
||||
if (!project) return;
|
||||
@@ -15,24 +20,33 @@ useRender((ctx) => {
|
||||
ctx.font = "10px NDS10";
|
||||
ctx.fillStyle = "#000000";
|
||||
|
||||
const preview = projectPreviews.value[store.currentProject];
|
||||
if (!preview) return;
|
||||
const { startIndex, endIndex } = getBounds();
|
||||
|
||||
const x = (256 - preview.width) / 2;
|
||||
const y = (192 - preview.height) / 2 + 10;
|
||||
ctx.translate(x, y);
|
||||
for (let i = startIndex; i < endIndex; i += 1) {
|
||||
const preview = projectPreviews.value[i];
|
||||
if (!preview) continue;
|
||||
|
||||
ctx.fillStyle = "#a6a6a6";
|
||||
ctx.fillRect(0, 0, preview.width + 2, preview.height + 2);
|
||||
ctx.fillStyle = "#000000";
|
||||
ctx.fillRect(-1, -1, preview.width + 2, preview.height + 2);
|
||||
const offsetFromCenter = i - store.currentProject;
|
||||
const baseX = (256 - preview.width) / 2;
|
||||
const x = baseX + 256 * offsetFromCenter + store.offsetX * (256 / 69);
|
||||
const y = (192 - preview.height) / 2 + 10;
|
||||
|
||||
ctx.shadowColor = "rgba(0, 0, 0, 0.5)";
|
||||
ctx.shadowBlur = 10;
|
||||
ctx.shadowOffsetX = 2;
|
||||
ctx.shadowOffsetY = 2;
|
||||
ctx.save();
|
||||
ctx.translate(x, y);
|
||||
|
||||
ctx.drawImage(preview, 0, 0);
|
||||
ctx.fillStyle = "#a6a6a6";
|
||||
ctx.fillRect(0, 0, preview.width + 2, preview.height + 2);
|
||||
ctx.fillStyle = "#000000";
|
||||
ctx.fillRect(-1, -1, preview.width + 2, preview.height + 2);
|
||||
|
||||
ctx.shadowColor = "rgba(0, 0, 0, 0.5)";
|
||||
ctx.shadowBlur = 10;
|
||||
ctx.shadowOffsetX = 2;
|
||||
ctx.shadowOffsetY = 2;
|
||||
|
||||
ctx.drawImage(preview, 0, 0);
|
||||
ctx.restore();
|
||||
}
|
||||
});
|
||||
|
||||
defineOptions({
|
||||
|
||||
Reference in New Issue
Block a user