fix: use LOGICAL_WIDTH,HEIGHT instead of SCREEN_WIDTH,HEIGHT beucase screen is scaled

This commit is contained in:
2026-01-14 16:13:44 +01:00
parent 0a8017e34e
commit 5dd43c7814
8 changed files with 13 additions and 13 deletions

View File

@@ -121,7 +121,7 @@ onRender((ctx) => {
// frame
ctx.strokeStyle = "#0000007f";
ctx.lineWidth = 1;
ctx.strokeRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
ctx.strokeRect(0, 0, LOGICAL_WIDTH, LOGICAL_HEIGHT);
// text
assets.images.projects.bottomScreen.popupTextBackground.draw(ctx, 2, 146);