feat(settings): menu animations

This commit is contained in:
2025-11-25 15:50:28 +01:00
parent 44a84452d0
commit 5ca5c5b892
15 changed files with 189 additions and 34 deletions

View File

@@ -1,5 +1,7 @@
<script setup lang="ts">
import MENU_IMAGE from "/assets/images/settings/top-screen/options/options.webp";
import MENU_ACTIVE_IMAGE from "/assets/images/settings/top-screen/options/options-active.png";
import MENU_DISABLED_IMAGE from "/assets/images/settings/top-screen/options/options-disabled.png";
import GBA_MODE_IMAGE from "/assets/images/settings/top-screen/options/gba-mode.webp";
import LANGUAGE_IMAGE from "/assets/images/settings/top-screen/options/language.webp";
import START_UP_IMAGE from "/assets/images/settings/top-screen/options/start-up.webp";
@@ -8,24 +10,48 @@ const props = defineProps<{
x: number;
y: number;
isOpen: boolean;
isAnyOtherMenuOpen: boolean;
}>();
const [menuImage, gbaModeImage, languageImage, startUpImage] = useImages(
const [
menuImage,
menuActiveImage,
menuDisabledImage,
gbaModeImage,
languageImage,
startUpImage,
] = useImages(
MENU_IMAGE,
MENU_ACTIVE_IMAGE,
MENU_DISABLED_IMAGE,
GBA_MODE_IMAGE,
LANGUAGE_IMAGE,
START_UP_IMAGE,
);
const animation = useMenuAnimation(toRef(() => props.isOpen));
useRender((ctx) => {
ctx.translate(props.x, props.y);
ctx.drawImage(menuImage!, 0, 0);
if (props.isOpen || animation.playing) {
ctx.drawImage(languageImage!, 0, -48 + animation.stage1Offset);
ctx.drawImage(
gbaModeImage!,
48 - animation.stage2Offset,
-48 + animation.stage1Offset,
);
ctx.drawImage(
startUpImage!,
0,
-96 + animation.stage2Offset + animation.stage1Offset,
);
if (props.isOpen) {
ctx.drawImage(languageImage!, 0, -48);
ctx.drawImage(gbaModeImage!, 48, -48);
ctx.drawImage(startUpImage!, 0, -96);
ctx.drawImage(menuActiveImage!, 0, 0);
} else if (props.isAnyOtherMenuOpen) {
ctx.drawImage(menuDisabledImage!, 0, 0);
} else {
ctx.drawImage(menuImage!, 0, 0);
}
});