feat(assets): use single texture atlas instead of loading all images individually

This commit is contained in:
2026-01-08 19:55:43 +01:00
parent c93a8c4437
commit 44b876a5ca
41 changed files with 488 additions and 377 deletions

View File

@@ -27,14 +27,14 @@ const isAnyOtherMenuOpen = computed(() => {
onRender((ctx) => {
if (isAnyOtherMenuOpen.value) {
ctx.drawImage(
assets.settings.topScreen.touchScreen.touchScreenDisabled,
assets.images.settings.topScreen.touchScreen.touchScreenDisabled.draw(
ctx,
props.x,
props.y,
);
} else {
ctx.drawImage(
assets.settings.topScreen.touchScreen.touchScreen,
assets.images.settings.topScreen.touchScreen.touchScreen.draw(
ctx,
props.x,
props.y,
);