feat(assets): use single texture atlas instead of loading all images individually

This commit is contained in:
2026-01-08 19:55:43 +01:00
parent c93a8c4437
commit 44b876a5ca
41 changed files with 488 additions and 377 deletions

View File

@@ -27,7 +27,7 @@ const props = defineProps<{
const { assets } = useAssets();
const app = useAppStore();
const model = assets.nitendoDs.model.clone(true);
const model = assets.models.nitendoDs.model.clone(true);
let topScreenTexture: THREE.CanvasTexture | null = null;
let bottomScreenTexture: THREE.CanvasTexture | null = null;