feat(assets): use single texture atlas instead of loading all images individually
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@@ -8,7 +8,7 @@ onRender((ctx) => {
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ctx.globalAlpha = store.isIntro
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? store.intro.stage3Opacity
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: store.outro.stage1Opacity;
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ctx.drawImage(assets.contact.bottomScreen.buttons, 31, 32);
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assets.images.contact.bottomScreen.buttons.draw(ctx, 31, 32);
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});
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defineOptions({
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