feat(i18n): remove other languages for now, i'll translate everything later
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@@ -4,7 +4,6 @@ import gsap from "gsap";
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const { locales, locale, setLocale } = useI18n();
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const store = useSettingsStore();
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const confirmationModal = useConfirmationModal();
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const achievements = useAchievementsStore();
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const { assets } = useAssets();
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const { onRender } = useScreen();
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@@ -160,19 +159,22 @@ const handleActivateB = async () => {
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store.closeSubMenu();
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};
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const AVAILABLE_LOCALES = ["en", "fr"];
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const handleActivateA = () => {
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if (isAnimating.value) return;
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const selectedLocale = locales.value[BUTTON_KEYS.indexOf(selected.value)]!;
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setLocale(selectedLocale.code);
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if (!achievements.advancement.languages.includes(selectedLocale.code)) {
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achievements.advancement.languages.push(selectedLocale.code);
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if (achievements.advancement.languages.length === locales.value.length) {
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achievements.unlock("settings_language_try_all");
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}
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if (!AVAILABLE_LOCALES.includes(selectedLocale.code)) {
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confirmationModal.open({
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text: $t("settings.options.language.unavailable"),
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timeout: 2000,
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});
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return;
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}
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setLocale(selectedLocale.code);
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confirmationModal.open({
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text: $t(
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"settings.options.language.confirmation",
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