feat(common): implement buttons and confirmation modal

This commit is contained in:
2025-12-19 19:15:24 +01:00
parent 0c40597b04
commit 303b8e8790
9 changed files with 229 additions and 0 deletions

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<script setup lang="ts">
const { assets } = useAssets();
const props = defineProps<{
yOffset: number;
opacity?: number;
bLabel: string;
aLabel: string;
}>();
const emit = defineEmits<{
activateA: [];
activateB: [];
}>();
const BUTTON_WIDTH = assets.common.button.width;
const BUTTON_HEIGHT = assets.common.button.height;
const LETTER_WIDTH = assets.common.B.width;
const B_BUTTON: Rect = [31, 172, BUTTON_WIDTH, BUTTON_HEIGHT];
const A_BUTTON: Rect = [144, 172, BUTTON_WIDTH, BUTTON_HEIGHT];
useRender((ctx) => {
ctx.globalAlpha = props.opacity ?? 1;
ctx.font = "10px NDS10";
ctx.translate(0, props.yOffset);
const drawButton = (
image: HTMLImageElement,
text: string,
x: number,
offset: number,
) => {
ctx.drawImage(assets.common.button, x, 172);
const { actualBoundingBoxRight: textWidth } = ctx.measureText(text);
const width = LETTER_WIDTH + 4 + textWidth;
const left = Math.ceil(x + BUTTON_WIDTH / 2 - width / 2 - offset / 2);
ctx.drawImage(image, left, 176);
ctx.fillText(text, left + LETTER_WIDTH + 4, 185);
};
drawButton(assets.common.B, props.bLabel, 31, 5);
drawButton(assets.common.A, props.aLabel, 144, 0);
});
useScreenClick((x, y) => {
if (props.yOffset !== 0) return;
if (rectContains(B_BUTTON, [x, y])) {
emit("activateB");
} else if (rectContains(A_BUTTON, [x, y])) {
emit("activateA");
}
});
useKeyDown((key) => {
if (props.yOffset !== 0) return;
switch (key) {
case "NDS_START":
case "NDS_A":
emit("activateA");
break;
case "NDS_B":
emit("activateB");
break;
}
});
</script>

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<script setup lang="ts">
import Buttons from "./Buttons.vue";
const { assets } = useAssets();
const { close, state } = useConfirmationModal();
const BG_WIDTH = assets.common.confirmationModal.width;
const BG_HEIGHT = assets.common.confirmationModal.height;
const BG_X = Math.floor((SCREEN_WIDTH - BG_WIDTH) / 2);
const BG_Y = Math.floor((SCREEN_HEIGHT - BG_HEIGHT) / 2);
const TEXT_Y = BG_Y + Math.floor(BG_HEIGHT / 2) - 8 - 16 + 2 + 2;
const BOTTOM_BAR_HEIGHT = 24;
const CLIP_HEIGHT = SCREEN_HEIGHT - BOTTOM_BAR_HEIGHT;
const handleActivateA = () => {
state.value.onConfirm?.();
close();
};
const handleActivateB = () => {
close();
};
useRender((ctx) => {
if (!state.value.isVisible) return;
ctx.beginPath();
ctx.rect(0, 0, SCREEN_WIDTH, CLIP_HEIGHT);
ctx.clip();
ctx.translate(0, state.value.offsetY);
ctx.drawImage(assets.common.confirmationModal, BG_X, BG_Y);
ctx.font = "16px Pokemon DP Pro";
ctx.textBaseline = "top";
ctx.fillStyle = "#ffffff";
fillTextCentered(ctx, state.value.text, BG_X, TEXT_Y, BG_WIDTH);
});
onUnmounted(() => {
close();
});
</script>
<template>
<Buttons
:y-offset="state.modalButtonsYOffset"
b-label="Cancel"
a-label="Confirm"
@activate-a="handleActivateA"
@activate-b="handleActivateB"
/>
</template>