feat(nds): add pressed state for all buttons

This commit is contained in:
2026-02-11 23:33:26 +01:00
parent 305ef81083
commit 2137abf424
57 changed files with 413 additions and 369 deletions

View File

@@ -246,13 +246,21 @@ onRender((ctx) => {
onRender((ctx) => {
ctx.translate(0, intro.scoreOffsetY);
drawButton(ctx, `${$t("settings.options.2048.score")}: ${score}`, 10, 2, 118);
drawButton(
ctx,
`${$t("settings.options.2048.score")}: ${score}`,
10,
2,
118,
false,
);
drawButton(
ctx,
`${$t("settings.options.2048.highScore")}: ${savedState.value.highScore}`,
138,
2,
108,
false,
);
}, 110);

View File

@@ -4,6 +4,9 @@ const props = withDefaults(
x: number;
y: number;
opacity?: number;
pressed: string | null;
isAnyOtherMenuOpen: boolean;
submenuExtraOffsetY: number;
}>(),
{
opacity: 1,
@@ -12,46 +15,32 @@ const props = withDefaults(
const { onRender } = useScreen();
const settingsStore = useSettingsStore();
const menusContext = inject<{
isSubmenuSelected: ComputedRef<boolean>;
selectedSubmenuParent: ComputedRef<string | null>;
selectedSubmenuExtraOffsetY: ComputedRef<number>;
}>("menusContext")!;
const { assets } = useAssets();
const store = useSettingsStore();
const { assets } = useAssets((a) => a.images.settings.topScreen.options);
const isOpen = computed(
() => settingsStore.currentMenu === "options" && settingsStore.menuExpanded,
() => store.currentMenu === "options" && store.menuExpanded,
);
const isAnyOtherMenuOpen = computed(() => {
if (settingsStore.currentSubMenu) {
return !settingsStore.currentSubMenu.startsWith("options");
}
if (menusContext.isSubmenuSelected.value) {
return menusContext.selectedSubmenuParent.value !== "options";
}
return false;
});
const animation = useMenuAnimation("options", isOpen);
const submenuExtraOffset = (submenu: string) =>
settingsStore.selectedButton === submenu
? menusContext.selectedSubmenuExtraOffsetY.value
: 0;
store.selectedButton === submenu ? props.submenuExtraOffsetY : 0;
onRender((ctx) => {
ctx.globalAlpha = props.opacity;
ctx.translate(props.x, props.y);
if (isOpen.value || animation.playing) {
assets.images.settings.topScreen.options._2048.draw(
(props.pressed === "options2048" ? assets._2048Pressed : assets._2048).draw(
ctx,
48 - animation.stage2Offset,
-48 + animation.stage1Offset + submenuExtraOffset("options2048"),
);
assets.images.settings.topScreen.options.renderingMode.draw(
(props.pressed === "optionsRenderingMode"
? assets.renderingModePressed
: assets.renderingMode
).draw(
ctx,
0,
-96 +
@@ -59,17 +48,25 @@ onRender((ctx) => {
animation.stage1Offset +
submenuExtraOffset("optionsRenderingMode"),
);
assets.images.settings.topScreen.options.language.draw(
(props.pressed === "optionsLanguage"
? assets.languagePressed
: assets.language
).draw(
ctx,
0,
-48 + animation.stage1Offset + submenuExtraOffset("optionsLanguage"),
);
assets.images.settings.topScreen.options.optionsActive.draw(ctx, 0, 0);
} else if (isAnyOtherMenuOpen.value) {
assets.images.settings.topScreen.options.optionsDisabled.draw(ctx, 0, 0);
(props.pressed === "options"
? assets.optionsPressed
: assets.optionsActive
).draw(ctx, 0, 0);
} else if (props.pressed === "options") {
assets.optionsPressed.draw(ctx, 0, 0);
} else if (props.isAnyOtherMenuOpen) {
assets.optionsDisabled.draw(ctx, 0, 0);
} else {
assets.images.settings.topScreen.options.options.draw(ctx, 0, 0);
assets.options.draw(ctx, 0, 0);
}
});