feat(nds): add pressed state for all buttons

This commit is contained in:
2026-02-11 23:33:26 +01:00
parent 3a7f37ab5e
commit 172c78541c
57 changed files with 413 additions and 369 deletions

View File

@@ -1,5 +1,5 @@
<script setup lang="ts">
const { onRender, onClick } = useScreen();
const { onRender, onClick, onMouseDown } = useScreen();
const store = useAchievementsScreen();
const achievementsStore = useAchievementsStore();
const { assets } = useAssets();
@@ -8,6 +8,22 @@ const QUIT_SIZE = assets.images.achievements.quit.rect.width;
const QUIT_X = Math.floor(LOGICAL_WIDTH / 2 - QUIT_SIZE / 2);
const QUIT_Y = 135;
const quitPressed = ref(false);
const handleMouseUp = () => {
quitPressed.value = false;
};
onMounted(() => document.addEventListener("mouseup", handleMouseUp));
onUnmounted(() => document.removeEventListener("mouseup", handleMouseUp));
onMouseDown((x, y) => {
if (store.isIntro || store.isOutro) return;
if (rectContains([QUIT_X, QUIT_Y, QUIT_SIZE, QUIT_SIZE], [x, y])) {
quitPressed.value = true;
}
});
useKeyDown(({ key, repeated }) => {
if (store.isIntro || store.isOutro || repeated) return;
@@ -76,7 +92,10 @@ onRender((ctx) => {
: store.isOutro
? store.outro.stage2Opacity
: 1;
assets.images.achievements.quit.draw(ctx, QUIT_X, QUIT_Y);
(quitPressed.value
? assets.images.achievements.quitPressed
: assets.images.achievements.quit
).draw(ctx, QUIT_X, QUIT_Y);
});
defineOptions({