feat: implement some TODOs
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@@ -110,7 +110,7 @@ onRender((ctx) => {
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<template>
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<NumberInput
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:model-value="achievements.achievements.length"
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:model-value="achievements.unlocked.length"
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:title="$t('settings.clock.achievements.obtained')"
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:x="4 * 16 - 1"
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:selected="achievements.allObtained"
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@@ -16,15 +16,11 @@ const handleCancel = () => {
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switch (state.value) {
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case "alive": {
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state.value = "pause";
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// TODO: onClosed should as "choice" as a parameter, like "confirmed" or "canceled"
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let quit = false;
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confirmationModal.open({
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text: $t("settings.user.personalMessage.quitConfirmation"),
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onConfirm: () => {
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quit = true;
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},
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onClosed: () => {
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if (quit) store.closeSubMenu();
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onConfirm: () => {},
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onClosed: (choice) => {
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if (choice === "cancel") store.closeSubMenu();
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},
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onCancel: () => {
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state.value = "alive";
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