feat(settings/options/2048): rename old gba mode -> 2048
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@@ -33,7 +33,7 @@ onRender((ctx) => {
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ctx.translate(props.x, props.y);
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if (isOpen.value || animation.playing) {
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assets.images.settings.topScreen.options.gbaMode.draw(
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assets.images.settings.topScreen.options._2048.draw(
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ctx,
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48 - animation.stage2Offset,
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-48 + animation.stage1Offset,
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