<script setup lang="ts">
const { onRender } = useScreen();

const app = useAppStore();
const store = useSettingsStore();
const { assets } = useAssets();

const CENTER_X = 63;
const CENTER_Y = 95;

function drawLine(
  ctx: CanvasRenderingContext2D,
  x0: number,
  y0: number,
  x1: number,
  y1: number,
  width: number,
) {
  const dx = Math.abs(x1 - x0);
  const dy = Math.abs(y1 - y0);
  const sx = x0 < x1 ? 1 : -1;
  const sy = y0 < y1 ? 1 : -1;
  let err = dx - dy;

  const drawThickPixel = (x: number, y: number) => {
    const isVertical = dy > dx;

    if (width === 1) {
      ctx.fillRect(x, y, 1, 1);
    } else if (isVertical) {
      const offset = Math.floor((width - 1) / 2);
      ctx.fillRect(x - offset, y, width, 1);
    } else {
      const offset = Math.floor((width - 1) / 2);
      ctx.fillRect(x, y - offset, 1, width);
    }
  };

  while (true) {
    drawThickPixel(x0, y0);

    if (x0 === x1 && y0 === y1) break;

    const e2 = 2 * err;
    if (e2 > -dy) {
      err -= dy;
      x0 += sx;
    }
    if (e2 < dx) {
      err += dx;
      y0 += sy;
    }
  }
}

onRender((ctx) => {
  ctx.translate(0, -16 + store.notificationYOffset / 3);

  assets.images.home.topScreen.clock.draw(ctx, 13, 45);

  const now = new Date();

  const renderHand = (
    value: number,
    color: string,
    length: number,
    width: number,
  ) => {
    const angle = value * Math.PI * 2 - Math.PI / 2;
    const endX = Math.round(CENTER_X + Math.cos(angle) * length);
    const endY = Math.round(CENTER_Y + Math.sin(angle) * length);
    ctx.fillStyle = color;
    drawLine(ctx, CENTER_X, CENTER_Y, endX, endY, width);
  };

  renderHand(now.getMinutes() / 60, "#797979", 30, 2);
  renderHand(
    now.getHours() / 12 + now.getMinutes() / 60 / 12,
    "#797979",
    23,
    2,
  );
  renderHand(now.getSeconds() / 60, app.color.hex, 35, 2);

  ctx.fillStyle = "#494949";
  ctx.fillRect(CENTER_X - 2, CENTER_Y - 2, 5, 5);
});

defineOptions({
  render: () => null,
});
</script>
