# cmeta > [!WARNING] > Work in progress. This is not finished at all, I'm just experimenting. Single Heaer Meta Programming Header Library for C. The same header for both codegen and runtime. ## Current limitations - Only parses `typedef struct { ... } type_name;` - Will generate colliding definitions in case of types with the same name - Parsing expects more or less correct code, if you forget a semi it will generating bad code ## Quick start 1. Create `main.c` ```c typedef struct { int int_field; const char *const_char_star_field; } My_Struct; int main(void) { return 0; } ``` 2. Create `cmeta.c` You only have to call `process_file` with a file to generate type infos etc in `cmeta.h`. ```c #define CMETA_COMPTIME #include "cmeta.h" int main(void) { if (!process_file("./main.c")) return 1; return 0; } ``` 3. Build and run cmeta ```console $ gcc cmeta.c -o cmeta $ ./cmeta ``` 4. Enjoy! You can now inspect your types! ```c #include "cmeta.h" typedef struct { int int_field; const char* const_char_star_field; } My_Struct; int main(void) { printf("My_Struct.name = %s\n", my_struct_info.name); printf("My_Struct.fields_count = %zu\n", my_struct_info.fields_count); return 0; } ``` ```console $ gcc main.c -o main $ ./main My_Struct.name = My_Struct My_Struct.fields_count = 2 ``` > [!NOTE] > It runs `gcc -E`, so it handles macros etc.